![]() There are some newly revealed gameplay elements adding new strategic options to Company of Heroes, regardless of the platform you play it on. Co-op modes will also allow you to choose the range of from 1v1 to 4v4 combat modes. There will also be a host of multiplayer modes, including co-op vs AI, and PVP combat modes ranging from 1v1 to 4v4. ![]() It sounds like this campaign will have a greater degree of randomization behind it. This is still a turn based campaign, but with what Relic touts as ‘sandbox-style’ gameplay. Interestingly, the North African theater seems to be a traditional gameplay mode, letting you play the Africa Korps, while the Italian setting will use a dynamic campaign. There is a full tactical pause, which will allow console players to completely stop the game, to do things like read the situation at their own pace, and prepare a queue of commands before executing them. Aside from controller support, there is a custom UI and some new features to make the transition smoother. On their site, Relic reveals what changed they have made to fit the game to consoles.
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